Update your status
Change your status.
POST https://zulip.pr.business/api/v1/users/me/status
A request to this endpoint will only change the parameters passed.
For example, passing just status_text requests a change in the status
text, but will leave the status emoji unchanged.
Clients that wish to set the user's status to a specific value should
pass all supported parameters.
Usage examples
#!/usr/bin/env python3
import zulip
# Pass the path to your zuliprc file here.
client = zulip.Client(config_file="~/zuliprc")
# The request contains the new status and away boolean
request = {
    "status_text": "on vacation",
    "away": False,
    "emoji_name": "car",
    "emoji_code": "1f697",
    "reaction_type": "unicode_emoji",
}
result = client.call_endpoint(url="/users/me/status", method="POST", request=request)
print(result)
 
curl -sSX POST https://zulip.pr.business/api/v1/users/me/status \
    -u BOT_EMAIL_ADDRESS:BOT_API_KEY \
    --data-urlencode 'status_text=on vacation' \
    --data-urlencode away=true \
    --data-urlencode emoji_name=car \
    --data-urlencode emoji_code=1f697 \
    --data-urlencode reaction_type=unicode_emoji
 
 
 
Parameters
    status_text string optional  
    
        Example: "on vacation"
    
    The text content of the status message. Sending the empty string
will clear the user's status.
Note: The limit on the size of the message is 60 characters.
 
    away boolean optional  
    
        Example: true
    
    Whether the user should be marked as "away".
 
    emoji_name string optional  
    
        Example: "car"
    
    The name for the emoji to associate with this status.
 
    emoji_code string optional  
    
        Example: "1f697"
    
    A unique identifier, defining the specific emoji codepoint requested,
within the namespace of the reaction_type.
For example, for unicode_emoji, this will be an encoding of the
Unicode codepoint; for realm_emoji, it'll be the ID of the realm emoji.
 
    reaction_type string optional  
    
        Example: "unicode_emoji"
    
    One of the following values:
- unicode_emoji: Unicode emoji (- emoji_codewill be its Unicode
  codepoint).
- realm_emoji: Custom emoji.
  (- emoji_codewill be its ID).
- zulip_extra_emoji: Special emoji included with Zulip. Exists to
  namespace the- zulipemoji.
 
Response
Example response
A typical successful JSON response may look like:
{
    "msg": "",
    "result": "success"
}
An example JSON error response when no changes were requested:
{
    "code": "BAD_REQUEST",
    "msg": "Client did not pass any new values.",
    "result": "error"
}
An example JSON error response when the
status_text message exceeds the limit of
60 characters:
{
    "code": "BAD_REQUEST",
    "msg": "status_text is too long (limit: 60 characters)",
    "result": "error"
}
An example JSON error response when emoji_name is not specified
but emoji_code or reaction_type is specified:
{
    "code": "BAD_REQUEST",
    "msg": "Client must pass emoji_name if they pass either emoji_code or reaction_type.",
    "result": "error"
}
An example JSON error response when the emoji name does not exist:
{
    "code": "BAD_REQUEST",
    "msg": "Emoji 'invalid' does not exist",
    "result": "error"
}
An example JSON error response when the emoji name is invalid:
{
    "code": "BAD_REQUEST",
    "msg": "Invalid emoji name.",
    "result": "error"
}
An example JSON error response when the custom emoji is invalid:
{
    "code": "BAD_REQUEST",
    "msg": "Invalid custom emoji.",
    "result": "error"
}